Factsheet Developer
Developer:
Megagon Industries
Based in Berlin, Germany
Founding date:
November 18, 2013
Website:
megagonindustries.com
Press / Business Contact:
info@megagonindustries.com
Social:
facebook.com/megagonindustries/
twitter.com/DannyHellfish
Address:
Jan Bubenik, Severin Brettmeister und Daniel Helbig GbR
Weigandufer 45
12059 Berlin
Company description
Megagon Industries publishes games developed by Jan Bubenik, Severin Brettmeister, Daniel Helbig and friends. Located in Berlin and somewhere in Canada we make games exactly as we want them to bewe love to make good independent games.
Game description
... and then it rained... is a minimalist arcade game as well as an acoustic and visual experience. Set in an abstract world, the player has to catch colored and different sounding rain drops by dragging and reordering matching towers, resulting in a rhythmic and nearly meditative world of sounds and colors. The gameplay is optimized for mobile devices: It's simple at the beginning with intuitive one-finger-controls, but later levels require fast thinking and good reaction times. Different game modes let the player decide whether he wants the game to be a relaxing, Zenlike experience or a swift and difficult challenge. ... and then it rained got developed over eight month with the focus to deliver a unique and polished experience and will be released for iOS as a universal app. Features: Designed for Touch Screens • One-Finger-Gameplay • Universal App • iCloud Support • Game Center Support • Localized (Eng, Ger, It, Fr, Spa) • No inApp Purchases Just Pay and Play
Videos
Gameplay trailer YouTube
Images
There are far more images available for ... and then it rained, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
- "IndieCade E3 Showcase" - Los Angeles June 2014
Selected Articles
- "[...] it may just be the best game you play all week."
- Rob LeFebvre, Cult of Mac - "Your new favorite iOS game is the beautiful "and then it rained""
- Ryan Whitwam, PCMag - "... and then it rained absolutely nails the iOS platform..."
- Trevor Sheridan, Apple'N'Apps
Team & Repeating Collaborators
Daniel Helbig
Code and Game Design
Severin Brettmeister
Art and Interface
Martin Wiese
Music and Sound
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks