... a game as simple as challenging – a unique interactive, visual and acoustic experience you can play for hours.
"[...] it may just be the best game you play all week." - Cult of Mac
"Your new favorite iOS game is the beautiful "and then it rained" " - PCMag
"[this game] is unlike anything you’ve ever played before" - AppAdvice
"... and then it rained is exactly the experience it wants to be. [...] it almost looks like someone turned iOS 7 itself into a game." - 148 Apps
"… and then it rained absolutely nails the iOS platform..." - Apple'N'Apps
"Challenging Fun in a Simple Design" - Indie Game Mag
"Every time I think I've seen the last, best new puzzle game idea, another game comes out of nowhere to blindside me." - TUAW
"We sat back, we put on our headphones ... and then it rained." - Apple via Twitter
Build for Touch Screen • Universal App • iCloud Support • Game Center Support • No inApp Purchases • Just Pay and Play
Facebook | Twitter | IndieDB
Code & Game Design: Daniel Helbig | Art & Interface: Severin Brettmeister | Music & Sound: Martin Wiese
Jan Bubenik • Ruben Silberling
Csongor Baranyai • Thomas Bedenk • Christoph Brosius • Sebastian Dorda • Johannes Gerling • Mitch Goos • Careen Helbig • Estelle Pandao Lassus • Greta Mattulat • Pietro Messineo • Martin Nerurkar • Michael Nordmann • Caroline Schaeffer • Philipp Schawe • Michael Stapf • Cecilia Trautvetter • Patrick Tuschl • Nils Urban • Michel Wacker • Sebastian Wehner • Gregor Woitczyk • Alexander Zacherl